Juggernauts
Before we start:
- Both hosts choose a Juggernaut, who is marked with a special tabard or ribbon and given a special weapon (an oversized club, mallet, or a polearm).
The goal:
- To kill more enemies and avoid the enemy Juggernaut.
Bonus points:
- If the enemy Juggernaut kills no one during the scenario, the host gets 100 bonus points.
Conditions:
- Juggernauts can not fight or hinder each other.
- Juggernauts are invincible and invulnerable.
- Juggernauts can only use the weapons given to them by the GM's.
- Juggernauts can only attack members of the opposing host.
- Juggernauts weapon is considered a "big stone" (when struck - hit points will be reduced to zero regardless of armor; when blocked with a shield - the blocker is unconscious for 5 minutes; when blocked with a weapon - the blocker can decide either to throw away his weapon as far as he can or be unconscious for 5 minutes).
The action:
- Both hosts start at the same time from different sides of the game area.
Victory:
- The host that manages to kill more enemies, wins the scenario.
- If both Juggernauts kill no one, no one wins the scenario.
Duration:
|